Renegade Hunters
Thus it was that Takhisis rose the Grey Tower and filled it with her Renegade Magi. Men and women who forsook the rules and vows of Moons to pursue their own paths of magic regardless of their actions upon the world.
As the Grey gained power and influence, those of Wayreth Tower soon began to combat this ever growing threat. From this rose the order of the Hunter Magi, formed by Kheladrin and Nallawen of the Red Order.
Together the pair waged war upon the Grey, gaining students in their progress who were dedicated to reclaiming the magic stolen. New tactics and spells were taught, restrictions long held for many were lifted for those elites who would become Hunters. Yet in time the pair retired from the path for reasons unknown to most, and a new lead was selected.
Under this guidance Hunters of Wayreth were decimated to the very last, and the Renegades began to once more grow in number.
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Hunter Magi are elite wizards who are specially trained to seeking out and eliminating the Renegade threat to magic where-ever it may rise.
All Hunters must be appointed to the rank by the current Lead Hunter.
Requirements
Race: Any.
Class: Pure Class Wizard/Sorceror only.
Order: Any.
Rules:
A Renegade must be given one chance to submit to the rules of Wayreth and the path of High Magic. If they refuse, they are then to be eliminated. All orders may join the Hunters, but all Hunters are expected to kill those who can not be brought into line.
Hunters may be issued a custom spell variant of the Mordekainen's sword to wield in battle. This magical weapon will not be considered a violation of the Tower Law that prohibits such.
Hunters may be taught Epic Spells and Time Stop without having to apply to Conclave for such lessons.
Hunters will be issued Keys to Nightlund Tower, be able to purchase Hunter Gear and purchase living space within Nightlund Tower if they so choose.
Any Hunter found aiding a Renegade will be automatically named as a Renegade as well, without the need to have the rank approved by Conclave.
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Hunter's Auxiliary
Upon occasion a Hunter Magi may require assistance from someone not attuned to the Art. For this reason the Hunter's Auxiliary is formed to provide aid in the Hunting of Renegades and support when magic may fail. They also act as defenders and guardians to their respective spell-caster, as they will form a team.
All Hunters must be appointed to the rank by the current Auxiliary Command. (Daniel O'Malley at current)
Requirements
Race: Any.
Class: Any with exception: No more than 10 caster levels.
Weapon: Must be proficient in ranged combat. (Bow)
Rules:
A Renegade must be given one chance to submit to the rules of Wayreth and the path of High Magic. If they refuse, they are then to be eliminated. All Auxiliary Hunters are expected to kill those who can not be brought into line.
Auxiliary Hunters will be issued Keys to Nightlund Tower, be able to purchase gear from the shop and purchase living space within Nightlund Tower if they so choose.
Any Auxiliary Hunter found aiding a Renegade will be automatically named Threat as well, and will be removed accordingly.